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English SAINTS ROW IV(4): Visual Issues (Clipping etc.), some complaints

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As I've been playing, I've notices some issues with clipping:

The hands of my female character will clip quite a lot with the hand grips of some held weapons* (a good example is the default .45 Fletcher), and with the steering wheel in cars.
As I haven't tried a male character yet, I don't know if these clipping issues are "universal" or limited to the female model.

Apart from this, there's also something that can't be exactly described as an "issue" per se, but it's something that is very annoying (at least to me), and that is the animations for cutscenes.
The problem is that a female character in some instances uses the male animations, such as in the beginning of the game, when you walk down the corridor in the White House. This seems like it just has to have been a silly oversight, seeing as the run/walk animations for a female character are great and look very natural and comfortable, so it feels like there's no reason why they aren't used, other than that it may have been overlooked.
When the male animations are used for the female model, the difference in the skeletons of the male and female character models makes it look very awkward, like she's doing her best impression of a human/ape hybrid.

All other movement animations in cutscenes also seem tailored to the male skeleton, and sometimes look unnatural and physically uncomfortable (Boss, you have terrible posture) when used by the female model, but I guess there's nothing to do about that, unless someone wants to make a complete new set of animations.

On to something completely different:
As an unrelated side note, there's an issue with the radio that I'm sure you've already been informed of a hundred times over, where the radio stops working if its default buttons are reassigned. However, if they're reverted back to the default ones, it works again.

Oh, and as a second side note, what the hell happened to poor Matt Miller's face? Everybody else looks awesome, just like themselves, but Miller looks like a different person. Since he was fairly young in SRtT, I expected him to maybe look a little bit older, but instead, his face actually looks like a different, somewhat younger person. His cranial structure has been completely rearranged. Just grab his head from SRtT and jam it back on there, right now! :-P


Since the game has only just been released, I guess occasional updates will be released to polish it. These are some of the things that I'd personally love to see fixed in a future update for the game! I also hope for awesome future DLC, since any good game deserves to be as fleshed out as possible.


Other than that, the game is good so far. Working well and looking great (the attention to visual detail is excellent)! Voice actors are superb, and it's both fun and funny, as always.
It seems that for every installment in the series, the insanity exponentially increases. How it got here from the first Saints Row game is anyone's guess, but I personally think it could only have been done with the help of the dark lord Cthulhu himself. This is not necessarily a bad thing, as I think all the games are good; just different. They all have a different flavour, and a charm all of their own.


Thank you very much for bearing with me in this very long post of opinions!



* They clip to some degree with almost all weapons, but for some of them the clipping is probably inevitable and so minor that it isn't readily noticeable anyway. So these aren't to be seen as targets in my whining.

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